Wednesday, March 29, 2006

Something New

I haven't posted any images in a long time, so I'm putting this trio up. Out of a number of sketches, these are the first to hit on something I really like. They are a bit rough, but not too bad considering they were only 1" tall on the margin of some notes:) I'm trying to think up a project for these knights to inhabit. I have a few ideas brewing, but it may be a while before I settle on one. I need to do a lot of exploring and refining to do still, but these guys are heading me in the right direction.

The Waiting Game

After my last post I spent a week or so furiously modeling and rendering a few examples of what my picture book will look like. I then eagerly sent them off to Brannon at Portland Studios so he could send them off to an editor who is interested in the book...and then I waited. And I wait still. (And will continue to wait patiently.) That is the hardest thing about freelance. Waiting on the verge of a big project--not wanting to start so as not to waste effort, and dying to start on a good project--is killer. It takes much patience.

p.s.
I think the other hardest part of freelancing is having cool images and not being able to show them off without risking the project.

Wednesday, March 08, 2006

Freelance Work

Today a step was made towards the approval of a storybook proposal that has been in limbo for months! It's a fun book for little kiddies--a counting book. I have some concept art, some character models, and I've gotten a lot of good feedback. Unfortunately I can't show them off yet, as I'm intending to sell the book. But one day, if the book gets sold, everyone can buy the book and see them! There might even be a website devoted to them! That would be fun.

Friday, March 03, 2006

The Joys of Website Ownership

One of the blessings of having a webpage is having things break for no apparent reason. The link for the DivX version of Radio is not working. I tried a quick fix but was not successful. Hopefully I'll be able to fix it soon. In the mean time, please check out the QT version of Radio. Unfortunately, it is larger than the DivX version. :(