Wednesday, July 14, 2010

The Dark Night


In creating models to animate, there is a dark period. Modeling is enjoyable. My drawings or imaginations gain three-dimensional form. After modeling comes boning, rigging, and smart skinning. The controls for 3d are easy to think about as "bones." A bone to move the arm, leg, etc. But it isn't always easy thinking about where to put those bones to make my creations move like they should!

After bones, a rig must be created to animate the model. The rig is the controls used to animate the model. Most models get stuck in modelling limbo for a long period of time. (The oil shark was a notable exception. No legs/fingers/toes makes things go much quicker!) And then rigging a pterosaur... But after the night comes the morning! (Maybe he'll be done this week.)

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