Tuesday, August 03, 2010

The suspenders are killing me

I like suspenders. I don't wear them anymore (thought I did go through a phase in college...) but I still like them. There is something very manly about a hefty pair of braces.
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The epitome of manliness. (Note the suspenders!)
But they are a PAIN to animate. They seem so simple... but actually they are very difficult to work with. The body of this character is very flexible. Each bone of the body affects the shape of the body, and the suspenders somehow have to remain on the surface of the body shape as all those bones move around.

 If I wanted to do it by brute force (meaning meticulously animating the suspenders manually) the rigging would not be a problem. But I'd rather spend some time rigging ahead of time so that I could just tweak the suspenders to keep them looking good and not have to focus on them during animation. If possible.

I am cautiously optimistic that I can make them look good enough for my purposes. But I don't want to spend too much time on suspenders. How much effort is the aesthetic advantage gained by suspenders worth? Would my time be better spent giving him a belt and forgetting the suspenders altogether? Probably. But I won't give in quite yet!
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